| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Buffer overflow in the Unescape function in common/util/hxurl.cpp and player/hxclientkit/src/CHXClientSink.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a URL argument containing a % (percent) character that is not followed by two hex digits. |
| An ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly initialize an unspecified object component during parsing of a CDDA URI, which allows remote attackers to execute arbitrary code or cause a denial of service (uninitialized pointer dereference and application crash) via a long URI. |
| Stack-based buffer overflow in the RichFX component in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via unknown vectors. |
| Multiple heap-based buffer overflows in an ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 allow remote attackers to execute arbitrary code via a long .smil argument to the (1) tfile, (2) pnmm, or (3) cdda protocol handler. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, and Mac RealPlayer 11.0 through 12.0.0.1444 allows remote attackers to have an unspecified impact via a crafted AAC file. |
| The (1) Upsell.htm, (2) Main.html, and (3) Custsupport.html components in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allow remote attackers to inject code into the RealOneActiveXObject process, and consequently bypass intended Local Machine Zone restrictions and load arbitrary ActiveX controls, via unspecified vectors. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted conditional component in AAC frame data. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted QCP file. |
| The cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 does not properly initialize the number of channels, which allows attackers to obtain unspecified "memory access" via unknown vectors. |
| Array index error in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.0.1 allows remote attackers to execute arbitrary code via malformed sample data in a RealMedia .IVR file, related to a "malformed IVR pointer index" issue. |
| Multiple integer overflows in the ParseKnownType function in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows allow remote attackers to execute arbitrary code via crafted (1) HX_FLV_META_AMF_TYPE_MIXEDARRAY or (2) HX_FLV_META_AMF_TYPE_ARRAY data in an FLV file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted SIPR stream. |
| Integer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows might allow remote attackers to execute arbitrary code via a crafted QCP file that triggers a heap-based buffer overflow. |
| Cross-zone scripting vulnerability in the RealPlayer ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to inject arbitrary web script or HTML in the Local Zone via a local HTML document. |
| RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows do not properly handle dimensions during YUV420 transformations, which might allow remote attackers to execute arbitrary code via crafted MP4 content. |
| RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.0 through 2.1.5, and Mac RealPlayer 12.0.0.1569 do not properly handle DEFINEFONT fields in SWF files, which allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted file. |
| Buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer 12.0.0.1569 allows remote attackers to execute arbitrary code via a crafted raw_data_frame field in an AAC file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows allows remote attackers to execute arbitrary code via large size values in QCP audio content. |
| The cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 does not properly perform initialization, which has unspecified impact and attack vectors. |
| An unspecified ActiveX control in the browser plugin in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via unknown vectors, related to an out-of-bounds condition. |